[A6] A6 sine osc
MelloT at aol.com
MelloT at aol.com
Sun Mar 13 04:31:00 PST 2005
In a message dated 3/12/2005 9:07:00 P.M. Pacific Standard Time,
sobrien at wavecable.com writes:
>>> One thing that makes me scratch my head is how the same FM patch on two
different Andromeda's does not sound the same at all, well even between
different voice chips when you are cycling through on patches that use
allot of FM,
It's not a big mystery. FM itself is a VERY touchy setting - try adjusting
the level of one osc into another, or how the pitch of the modulator affects
the carrier; the results change FAST and in great amounts with a slight change.
The Andromeda has real analog control of these circuits, and (like the
tuning issue the oscillators do have), there IS drift in the other circuits (VCAs
etc) around the rest of the synth. The main outputs even drift, but a tiny
1% change would not be audible - on an FM patch, they would.
On subractive synthesis (basic "analog style"), you can put two oscillators
into the filter - the relative levels could change (or you could detune one)
and there would not be a huge difference. But, if you put one osc INTO the
other using FM, every little change makes a big, big difference.
FM is a very unstable thing - This would be true on most analog synths. Try
it on a modular synth of any kind. Digital synths do it well - they do NOT
drift, it's all numbers repeating. Many "virtual analog" synths do it well too -
but they are NOT analog circuits, they only replicate how an analog synth
works.
FM, by its nature - is more drastic and dramatic than subtractive synthesis,
and the results are harder to predict, as they become complicated quickly.
This is why I find it less useful - the colors change too quickly and too
wildly to be much use...
BrianK
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